About,
Portfolio,
Sculpts,
Tutorials
Halo Mans!
Some Halo head model stuff.
portfolio
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sculpt
,
hardsurface
Guild Wars 2 Orrian Quaggan
gw2
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zbrush
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portfolio
Guild Wars 2 Orrian Chick
This little bugger is a pet that you can only receive by doing some crazy stuffs in GW1. He's pretty cute... and also a little stinky.
gw2
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zbrush
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portfolio
Guildwars 2 Robot
portfolio
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Guildwars 2
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zbrush
Guild Wars 2 Quaggan Qubs
gw2
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zbrush
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portfolio
Mudbox Multi Material Painting!
A tutorial on setting up mudbox to paint over multiple per pixel shaders in real time.
mudbox
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tutorial
Skyrim Custom Armor Tutorial 1!
The first portion of a tutorial on getting custom armor into Skyrim!
tutorial
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skyrim
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3dsmax
Skyrim Custom Armor Tutorial 2!
Second portion of the Skyrim custom armor creation tutorials. This time It adds a custom tool I created in maxscript to auto-magically create the weight...
skyrim
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tutorial
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maxscript
Guild Wars 2 Steam Windrider
portfolio
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zbrush
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hardsurface
Skyrim Custom Weapons!
Custom weapons models in skyrim, GO!
skyrim
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tutorial
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hardsurface
Skyrim Weapon Blood Effects!
Furthering the tutorial on creating custom weapons for Skyrim. This covers how to make sure your weapon gets nice and bloody when you swing at things.
tutorial
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photoshop
,
3dsmax
Intro to Dynamesh and Clay Polish
A walkthrough of using Dynamesh in conjunction with Clay Polish to quickly start a model.
zbrush
,
tutorial
Using Reproject Higher Subdiv
Similar to the Project All button, reproject higher subdivision lets you get more compressed geometry where you want to sculpt higher detail. High five!
zbrush
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tutorial
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topology
Retopo from a Sculptris model!
A video on getting your model that was sculpted initially in Sculptris into zbrush but gaining multiple subdivision levels. Super handy and relatively basic....
zbrush
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tutorial
,
sculptris
Guildwars 2 Undead Dragon
Guildwars 2 Undead Dragon, Tequatl Sculpted in zbrush, low poly created in Topogun 2 and the final model had it's weights painted and materials setup in...
portfolio
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gw2
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hard surface
Guildwars 2 Orrian Largos
Guildwars 2 Orrian Largos. 1024x1024 texture set. Diffuse, normal and specular/gloss. Approximately 3500 tris. Sculpted in zbrush, low poly created in...
portfolio
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gw2
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hard surface
Guildwars 2 Rhinobeast
Diffuse, Normal and Specular/Gloss textures are all 1024x1024. Approximately 3000 polygons.
portfolio
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gw2
,
zbrush
Guildwars 2 Giant
Guildwars 2 Giant. Originally made under more stringent creature budget numbers(3500 max polygons) I added 1-2000 polies to increase fidelity. 1024 texture...
portfolio
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gw2
,
zbrush
GW Wurm Eden
Wurm Eden for Guildwars 2. 1024x1024 diffuse, normal and specular/gloss maps. Approximately 4500 polygons.
portfolio
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zbrush
,
hardsurface
Guildwars 2 Earth Elemental
Guildwars 2 Golem. Diffuse, normal and specular/gloss maps are all 1024x1024. 256x256 glow mask. Approximately 4000 polygons.
portfolio
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gw2
,
hard surface
Guildwars 2 Golem
Guildwars 2 Golem. Diffuse, normal and specular/gloss maps are all 1024x1024. 256x256 glow mask. Sculpted initially in Zbrush, hard surface models created...
portfolio
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gw2
,
hard surface
Guildwars 2 Minotaur
Older model that I still have an affinity for. It's particularly low poly and could use a once over, but here's the minotaur for Guildwars 2. Diffuse, normal,...
portfolio
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gw2
,
zbrush
Guildwars 2 Hazmat Suit
Guildwars 2 Golem suit. Created using Zbrush, 3DSM 9 and Photoshop. This model uses a 1024x1024 diffuse, normal, specular and a 256x256 glow mask.
portfolio
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gw2
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hard surface
Setting up Marmoset Toolbag!
At the request of my class, here's a walkthrough on setting up marmoset for basic portfolio shots. Not exactly rocket science, but a new video is a new video....
tutorial
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marmoset
Mudbox 2012 3D Painting
Mudbox 2012 is the business when it comes to painting in 3D. I've excitedly retired the hell out of Bodypaint and its oil-pan painting technology. Damn. Anyway....
tutorial
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mudbox
Topology in Topogun 1.06
Old video. Old version of Topogun. Most of the theory applies to the new version--we just do not get as fancy pants tools! Topogun 2 video incoming soon.
tutorial
,
topogun
Creating Characters for Games!
A breakdown of creating characters in a current generation pipeline for games. This is not a 1-2-3 process so much as an explanation of the possible steps you...
video
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tutorial
,
zbrush
GW2 Shield pt 1: Modeling
Initial modeling on a shield created as a demo. This video has a little Zbrush and a little modeling in both max and Topogun.
speedsculpt
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hard surface
,
zbrush
GW2 Shield pt 2: Retopology
Some more modeling on this demo shield as well as building the low poly mesh for the final shield model.
speedsculpt
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hardsurface
,
zbrush
GW2 Shield pt 3: Rendering
Rendering down the high poly onto the low for the shield demo.
speedsculpt
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hardsurface
,
zbrush
GW2 Shield pt 4: Textures!
Dealing with basic textures on the shield model. Diffuse and specular are created based on information from the render normals and occlusion.
speedsculpt
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hardsurface
,
zbrush
Grawl Sword pt. 1: Modeling
Beginning stages of making a weapon. Some modeling and some sculpting.
speedsculpt
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hardsurface
,
zbrush
Grawl Sword pt. 2: Sculpting
Demo sculpting a bone sword to be rendered down. This video covers sculpting and rendering.
speedsculpt
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hardsurface
,
zbrush
Grawl Sword pt. 3: Sculpt/Paint
Part 3 of the sword demo. Rendering down and using the polygroups from Zbrush to create a basic mask for creating the textures.
speedsculpt
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hardsurface
,
zbrush
Minotaur pt. 1: Head Speedsculpt
Doing a quick sculpt of a minotaur in Zbrush!
speedsculpt
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zbrush
Minotaur pt. 2: Body speedsculpt
speedsculpt
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hardsurface
,
zbrush
Minotaur pt. 3: Head Retopo
speedsculpt
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topogun
,
zbrush
Minotaur pt. 4: Retopology
speedsculpt
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topogun
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zbrush
Minotaur Pt. 5: UV / Reproject
speedsculpt
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topology
,
rendering
Minotaur Pt. 6: Render / Paint
speedsculpt
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render
,
paint
Fish Face pt 3: Sculpting Head
speedsculpt
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hardsurface
,
zbrush
Frogman Speedsculpt
speedsculpt
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zbrush
Wolfen Speedsculpt
speedsculpt
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zbrush
Terascus Speedsculpt
speedsculpt
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zbrush
Gremlin Speedsculpt
speedsculpt
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zbrush
Grot Speedsculpt
speedsculpt
,
zbrush
Charr Art Test
Art test that was completed for Arena.Net. This little kitten is 3000 polies and has 1024x1024 textures for diffuse, specular and normal.
Charr
,
Portfolio
Zombie Mans
Art for a prototype of a top down shooter. Not meant for a close-up, but I dig the little guys! 512 textures for diffuse, specular, normal and gloss.
portfolio
Skull Speedsculpt
speedsculpt
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zbrush
Elephant Speedsculpt
speedsculpt
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zbrush
Fishy Face
portfolio
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zbrush
,
hardsurface
DDO Zombie!
Just one of a million zombies I made for Dungeons & Dragons Online while at turbine. 1024x1024 texture for the body, 256x512 for the head.
portfolio
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handpainted
,
photoshop
EE3 Medieval Western Units
portfolio
Empire Earth 3 Characters
Units for Empire Earth III
portfolio
Empire Earth 3 Future Units
portfolio
,
zbrush
,
hardsurface
D&D Online Props
portfolio
,
photoshop
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maya
Dark Templar Pt. 3
Zbrush
,
sculpting
,
timelapse