SoMuchDota 2 Setup 1.7

These Substance Painter files are set up to match the in game shader for DOTA2 as well as per character shader settings included in the package!

New in version 1.7

UV Animation 

Scrolling has been implemented per character.  Just set the detail texture to get it working.

Tiny and Mars

Tiny and mars updated to workshop version.

SoMuchPainter Lite Plugin

A combo box was added to add all texture channels to each textureset in your model. No more mis-assigning specular!

The plugin has a handy Play/Pause button to start or stop UV animation. This has the adverse effect of UI not reloading while playing, but it’s matched to the in game speed and is really useful for fancy FX.

Baked Diffuse Output

In support of potential(??) future Underlords workshop, the shader now has an additional channel that is sRGB for SoMuchMaterials to output a baked texture to.

Bug Fixes

Removed Ambient Color so you folks don't end up with black textures and email me. ;)

Removed some debug switches from shader


DOTA 2 Tutorials

The first group of Substance Painter for DOTA 2 videos, we'll cover setting up our files properly to render multiple assets, export all of the textures at the same time, and properly set our workshop imports to automatically re-import when we save! The time savings are enormous for a small setup cost. Easy mode!

 

This video covers the file setup for your low poly, materials, Substance files and rendering out of Substance Painter. 

This video covers the final Substance Painter setup , and how to auto reimport in DOTA 2 while you author textures.

 

These settings are out of date until further notice. They may be helpful in getting favorable viewport settings, but no promises.

Below you will find a page for each hero that collects various valuable information into one place. You'll find the technical requirement budgets for each asset, the shader settings and a some things to look out for on each character. This is a work in progress, and I'd love to hear what other things you might want on the pages!