Dota 2 Tools - Alchemist
Alchemist (Razzil)
Tips
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Item Slots / Budgets
Goblin Hat (Neck)
LoD0 Triangle Limit: 350
LoD1 Triangle Limit: 200
Texture Size: 64H x 128W
Shoulders
LoD0 Triangle Limit: 250
LoD1 Triangle Limit: 200
Texture Size: 64H x 128W
Arms
LoD0 Triangle Limit: 450
LoD1 Triangle Limit: 300
Texture Size: 128H x 256W
Goblin Body (Back)
LoD0 Triangle Limit: 1200
LoD1 Triangle Limit: 700
Texture Size: 256H x 256W
Weapon
LoD0 Triangle Limit: 650
LoD1 Triangle Limit: 500
Texture Size: 256H x 256W
Goblin Weapon (Offhand Weapon)
LoD0 Triangle Limit: 300
LoD1 Triangle Limit: 250
Texture Size: 64H x 128W
Saddle (Armor)
LoD0 Triangle Limit: 800
LoD1 Triangle Limit: 400
Texture Size: 256H x 256W
Shader Parameters
Body
Gloss: 22
Specular Scale: 15
Specular Color: [.95, .9, 1]
Rim Light Scale: 10
Rim Light Color: [.74, .9, .95]
Diffuse Warp: sven_diffusewarp
Resources
Character Sheet
Credit: Spudnik
Reference Model
Valve Assets
Decompiled Model
Source 1
Accepted Sets
Gamepedia
Submitted Sets
Steam Workshop