Dota 2 Tools  - Alchemist

Alchemist (Razzil)

Tips

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alchemist.png
 

Item Slots / Budgets

Goblin Hat (Neck)

LoD0 Triangle Limit: 350
LoD1 Triangle Limit: 200
Texture Size: 64H x 128W

Shoulders

LoD0 Triangle Limit: 250
LoD1 Triangle Limit: 200
Texture Size: 64H x 128W

Arms

LoD0 Triangle Limit: 450
LoD1 Triangle Limit: 300
Texture Size: 128H x 256W

Goblin Body (Back)

LoD0 Triangle Limit: 1200
LoD1 Triangle Limit: 700
Texture Size: 256H x 256W

Weapon

LoD0 Triangle Limit: 650
LoD1 Triangle Limit: 500
Texture Size: 256H x 256W

Goblin Weapon (Offhand Weapon)

LoD0 Triangle Limit: 300
LoD1 Triangle Limit: 250
Texture Size: 64H x 128W

Saddle (Armor)

LoD0 Triangle Limit: 800
LoD1 Triangle Limit: 400
Texture Size: 256H x 256W

Shader Parameters

Body

Gloss: 22
Specular Scale: 15
Specular Color: [.95, .9, 1]
Rim Light Scale: 10
Rim Light Color: [.74, .9, .95]
Diffuse Warp: sven_diffusewarp

Resources

Character Sheet

Credit: Spudnik

Reference Model

Valve Assets

Decompiled Model

Source 1

 Accepted Sets

Gamepedia

Submitted Sets

Steam Workshop


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