Dota 2 Tools - Ancient Apparition
Ancient Apparition(Kaldr)
Tips
-Whoa whoa whoa look at that rim light scale! ITS VERY HIGH BE AWARE.
Item Slots / Budgets
Ancient Apparition's Head
LoD0 Triangle Limit: 1000
LoD1 Triangle Limit: 500
Texture Size: 256H x 256W
Shoulders
LoD0 Triangle Limit: 1000
LoD1 Triangle Limit: 500
Texture Size: 256H x 256W
Arms
LoD0 Triangle Limit: 1000
LoD1 Triangle Limit: 600
Texture Size: 256H x 256W
Tail
LoD0 Triangle Limit: 600
LoD1 Triangle Limit: 300
Texture Size: 256H x 256W
Shader Parameters
Body
Specular Exponent: 5
Specular Scale: 5
Specular Color: [.7, 1, 1]
Rim Light Scale: 25
Rim Light Color: [.258, 1, .815]
glossy_broad_cube.tga
Cube Map Scalar: 5
Resources
Character Sheet
Credit: Spudnik
Reference Model
Valve Assets
Decompiled Model
Source 1
Accepted Sets
Gamepedia
Submitted Sets
Steam Workshop