Dota 2 Tools - Axe
Axe (Morgul Khan)
Tips
The hand/finger joints do not match the default model. As such, deformation can be tricky. Take a look at it before you start!
Item Slots / Budgets
Head
LoD0 Triangle Limit: 600
LoD1 Triangle Limit: 400
Texture Size: 256H x 256W
Weapon
LoD0 Triangle Limit: 700
LoD1 Triangle Limit: 400
Texture Size: 256H x 256W
Armor
LoD0 Triangle Limit: 600
LoD1 Triangle Limit: 400
Texture Size: 256H x 256W
Belt
LoD0 Triangle Limit: 500
LoD1 Triangle Limit: 200
Texture Size: 256H x 256W
Misc
LoD0 Triangle Limit: 500
LoD1 Triangle Limit: 300
Texture Size: 256H x 256W
Shader Parameters
Body
Gloss: 20
Specular Scale: 2.5
Specular Color: [.95, .9, 1]
Rim Light Scale: 1
Rim Light Color: [1, 1, 1]
Diffuse Warp: witchdoctor_diffusewarp
Resources
Character Sheet
Credit: Spudnik
Reference Model
Valve Assets
Decompiled Model
Source 1
Accepted Sets
Gamepedia
Submitted Sets
Steam Workshop