Dota 2 Tools  - Axe

Axe (Morgul Khan)

Tips

The hand/finger joints do not match the default model. As such, deformation can be tricky. Take a look at it before you start!

 

Item Slots / Budgets

Head

LoD0 Triangle Limit: 600
LoD1 Triangle Limit: 400
Texture Size: 256H x 256W


Weapon

LoD0 Triangle Limit: 700
LoD1 Triangle Limit: 400
Texture Size: 256H x 256W


Armor

LoD0 Triangle Limit: 600
LoD1 Triangle Limit: 400
Texture Size: 256H x 256W


Belt

LoD0 Triangle Limit: 500
LoD1 Triangle Limit: 200
Texture Size: 256H x 256W


Misc

LoD0 Triangle Limit: 500
LoD1 Triangle Limit: 300
Texture Size:  256H x 256W 

Shader Parameters

Body

Gloss: 20
Specular Scale: 2.5
Specular Color: [.95, .9, 1]
Rim Light Scale: 1
Rim Light Color: [1, 1, 1]
Diffuse Warp: witchdoctor_diffusewarp

Resources

Character Sheet

Credit: Spudnik

Reference Model

Valve Assets

Decompiled Model

Source 1

 Accepted Sets

Gamepedia

Submitted Sets

Steam Workshop