Dota 2 Tools - Bounty Hunter
Bounty Hunter (Gondar)
Tips
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Item Slots / Budgets
Head
LoD0 Triangle Limit: 550
LoD1 Triangle Limit: 350
Texture Size: 256H x 256W
Misc/Shuriken (Shoulder)
LoD0 Triangle Limit: 600
LoD1 Triangle Limit: 350
Texture Size: 128H x 256W
Back
LoD0 Triangle Limit: 400
LoD1 Triangle Limit: 250
Texture Size: 128H x 256W
Weapon
LoD0 Triangle Limit: 500
LoD1 Triangle Limit: 350
Texture Size: 128H x 256W
Weapon Offhand
LoD0 Triangle Limit: 400
LoD1 Triangle Limit: 300
Texture Size: 128H x 256W
Armor
LoD0 Triangle Limit: 800
LoD1 Triangle Limit: 500
Texture Size: 256H x 256W
Shader Parameters
Body
Gloss: 20
Specular Scale: 7
Specular Color: [.85, 1, 1]
Rim Light Scale: 1
Rim Light Color: [.85, 1, 1]
Diffuse Warp: default
Resources
Character Sheet
Credit: Spudnik
Reference Model
Valve Assets
Decompiled Model
Source 1
Accepted Sets
Gamepedia
Submitted Sets
Steam Workshop