Dota 2 Tools - Centaur
Centaur (Warrunner)
Tips
Specular value of 80 means that if you are not using both metalness and tinted spec heavily your values should be dark.
No seriously, those spec values are crazy.
Item Slots / Budgets
Head
LoD0 Triangle Limit: 500
LoD1 Triangle Limit: 300
Texture Size: 256H x 256W
Shoulders
LoD0 Triangle Limit: 800
LoD1 Triangle Limit: 500
Texture Size: 256H x 256W
Arms
LoD0 Triangle Limit: 350
LoD1 Triangle Limit: 200
Texture Size: 128H x 256W
Back (Shields)
LoD0 Triangle Limit: 300
LoD1 Triangle Limit: 200
Texture Size: 128H x 256W
Weapon
LoD0 Triangle Limit: 500
LoD1 Triangle Limit: 350
Texture Size: 128H x 256W
Belt
LoD0 Triangle Limit: 300
LoD1 Triangle Limit: 200
Texture Size: 128H x 128W
Tail
LoD0 Triangle Limit: 300
LoD1 Triangle Limit: 200
Texture Size: 128H x 256W
Shader Parameters
Body
Gloss: 32
Specular Scale: 10
Specular Color: [1, 1, 1]
Rim Light Scale: 3
Rim Light Color: [1, 1, 1]
Diffuse Warp: default
Resources
Character Sheet
Credit: Spudnik
Reference Model
Valve Assets
Decompiled Model
Source 1
Accepted Sets
Gamepedia
Submitted Sets
Steam Workshop