Dota 2 Tools  - Earth Spirit

Earth Spirit (Kaolin)

Tips

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Item Slots / Budgets

Head

LoD0 Triangle Limit: 400
LoD1 Triangle Limit: 300
Texture Size: 256H x 256W

Neck

LoD0 Triangle Limit: 400
LoD1 Triangle Limit: 300
Texture Size: 256H x 256W

Arms

LoD0 Triangle Limit: 900
LoD1 Triangle Limit: 500
Texture Size: 256H x 256W

Weapon

LoD0 Triangle Limit: 550
LoD1 Triangle Limit: 300
Texture Size: 256H x 256W
All weapon meshes must match the orientation of the default staff, completely separated in the middle of the staff and skinned to the two separate staff joints, LwrWeapon0_JNT and UprWeapon0_JN

Belt

LoD0 Triangle Limit: 1700
LoD1 Triangle Limit: 1400
Texture Size: 256H x 256W

Stone Summons (Ability 4)

LoD0 Triangle Limit: 3000
LoD1 Triangle Limit: 3000
Texture Size: 512H x 512W
Each Stone Summons, up to 7 total, must be submitted separately. They all must use the same vmat and must be skinned to a joint called root.

Shader Parameters

Body

Gloss: 20
Specular Scale: 10.0
Specular Color: [.85, 1, .9]
Rim Light Scale: 6.0
Rim Light Color: [.85, 1, .9]
Diffuse Warp: earth_spirit_diffusewarp

Resources

Character Sheet

Credit: Spudnik

Reference Model

Valve Assets

Decompiled Model

Source 1

 Accepted Sets

Gamepedia

Submitted Sets

Steam Workshop


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