Dota 2 Tools - Earth Spirit
Earth Spirit (Kaolin)
Tips
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Item Slots / Budgets
Head
LoD0 Triangle Limit: 400
LoD1 Triangle Limit: 300
Texture Size: 256H x 256W
Neck
LoD0 Triangle Limit: 400
LoD1 Triangle Limit: 300
Texture Size: 256H x 256W
Arms
LoD0 Triangle Limit: 900
LoD1 Triangle Limit: 500
Texture Size: 256H x 256W
Weapon
LoD0 Triangle Limit: 550
LoD1 Triangle Limit: 300
Texture Size: 256H x 256W
All weapon meshes must match the orientation of the default staff, completely separated in the middle of the staff and skinned to the two separate staff joints, LwrWeapon0_JNT and UprWeapon0_JN
Belt
LoD0 Triangle Limit: 1700
LoD1 Triangle Limit: 1400
Texture Size: 256H x 256W
Stone Summons (Ability 4)
LoD0 Triangle Limit: 3000
LoD1 Triangle Limit: 3000
Texture Size: 512H x 512W
Each Stone Summons, up to 7 total, must be submitted separately. They all must use the same vmat and must be skinned to a joint called root.
Shader Parameters
Body
Gloss: 20
Specular Scale: 10.0
Specular Color: [.85, 1, .9]
Rim Light Scale: 6.0
Rim Light Color: [.85, 1, .9]
Diffuse Warp: earth_spirit_diffusewarp
Resources
Character Sheet
Credit: Spudnik
Reference Model
Valve Assets
Decompiled Model
Source 1
Accepted Sets
Gamepedia
Submitted Sets
Steam Workshop