Dota 2 Tools  - Lycan

Lycan (Banehallow)

Tips

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Item Slots / Budgets

Head

LoD0 Triangle Limit: 600
LoD1 Triangle Limit: 300
Texture Size: 256H x 256W

Shoulders

LoD0 Triangle Limit: 750
LoD1 Triangle Limit: 350
Texture Size: 256H x 256W

Weapon

LoD0 Triangle Limit: 600
LoD1 Triangle Limit: 500
Texture Size: 256H x 256W

Armor

LoD0 Triangle Limit: 700
LoD1 Triangle Limit: 550
Texture Size: 256H x 256W

Belt

LoD0 Triangle Limit: 650
LoD1 Triangle Limit: 500
Texture Size: 256H x 256W

Wolf Form (Ability 4)

LoD0 Triangle Limit: 5500
LoD1 Triangle Limit: 3500
Texture Size: 512H x 512W

Summoned Wolf (Summon)

LoD0 Triangle Limit: 3500
LoD1 Triangle Limit: 2250
Texture Size: 256H x 512W

Shader Parameters

Body

Gloss: 25
Specular Scale: 10.0
Specular Color: [1, 1, 1]
Rim Light Scale: 0.5
Rim Light Color: [1, 1, 1]
Diffuse Warp: lycan_diffusewarp
Cube Map Texture: glossy_cube
Cube Map Scale: 3.0

Summoned Wolf

Gloss: 20
Specular Scale: 1.0
Specular Color: [.73, .82, 1]
Rim Light Scale: 0.5
Rim Light Color: [.73, .82, 1]

Wolf Form

Gloss: 25
Specular Scale: 10.0
Specular Color: [1, 1, 1]
Rim Light Scale: 0.5
Rim Light Color: [1, 1, 1]
Diffuse Warp: lycan_diffusewarp
Cube Map Texture: glossy_cube
Cube Map Scale: 0.5

Resources

Character Sheet

Credit: Spudnik

Reference Model

Valve Assets

Decompiled Model

Source 1

 Accepted Sets

Gamepedia

Submitted Sets

Steam Workshop


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