Dota 2 Tools - Lycan
Lycan (Banehallow)
Tips
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Item Slots / Budgets
Head
LoD0 Triangle Limit: 600
LoD1 Triangle Limit: 300
Texture Size: 256H x 256W
Shoulders
LoD0 Triangle Limit: 750
LoD1 Triangle Limit: 350
Texture Size: 256H x 256W
Weapon
LoD0 Triangle Limit: 600
LoD1 Triangle Limit: 500
Texture Size: 256H x 256W
Armor
LoD0 Triangle Limit: 700
LoD1 Triangle Limit: 550
Texture Size: 256H x 256W
Belt
LoD0 Triangle Limit: 650
LoD1 Triangle Limit: 500
Texture Size: 256H x 256W
Wolf Form (Ability 4)
LoD0 Triangle Limit: 5500
LoD1 Triangle Limit: 3500
Texture Size: 512H x 512W
Summoned Wolf (Summon)
LoD0 Triangle Limit: 3500
LoD1 Triangle Limit: 2250
Texture Size: 256H x 512W
Shader Parameters
Body
Gloss: 25
Specular Scale: 10.0
Specular Color: [1, 1, 1]
Rim Light Scale: 0.5
Rim Light Color: [1, 1, 1]
Diffuse Warp: lycan_diffusewarp
Cube Map Texture: glossy_cube
Cube Map Scale: 3.0
Summoned Wolf
Gloss: 20
Specular Scale: 1.0
Specular Color: [.73, .82, 1]
Rim Light Scale: 0.5
Rim Light Color: [.73, .82, 1]
Wolf Form
Gloss: 25
Specular Scale: 10.0
Specular Color: [1, 1, 1]
Rim Light Scale: 0.5
Rim Light Color: [1, 1, 1]
Diffuse Warp: lycan_diffusewarp
Cube Map Texture: glossy_cube
Cube Map Scale: 0.5
Resources
Character Sheet
Credit: Spudnik
Reference Model
Valve Assets
Decompiled Model
Source 1
Accepted Sets
Gamepedia
Submitted Sets
Steam Workshop