Dota 2 Tools - Medusa
Medusa (Gorgon)
Tips
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Item Slots / Budgets
Head
LoD0 Triangle Limit: 600
LoD1 Triangle Limit: 400
Texture Size: 256H x 256W
Arms
LoD0 Triangle Limit: 300
LoD1 Triangle Limit: 250
Texture Size: 128H x 256W
Weapon
LoD0 Triangle Limit: 650
LoD1 Triangle Limit: 350
Texture Size: 256H x 256W
Armor
LoD0 Triangle Limit: 900
LoD1 Triangle Limit: 500
Texture Size: 256H x 256W
Tail
LoD0 Triangle Limit: 900
LoD1 Triangle Limit: 400
Texture Size: 256H x 512W
Shader Parameters
Body
Gloss: 22
Specular Scale: 15.0
Specular Color: [1, 1, 1]
Rim Light Scale: 4.0
Rim Light Color: [1, 1, 1]
Cube Map Texture: glossy_cube
Cube Map Scale: 1.0
Resources
Character Sheet
Credit: Spudnik
Reference Model
Valve Assets
Decompiled Model
Source 1
Accepted Sets
Gamepedia
Submitted Sets
Steam Workshop