Dota 2 Tools  - Mirana

Mirana (Princess of the Moon)

Tips

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Item Slots / Budgets

Head

LoD0 Triangle Limit: 700
LoD1 Triangle Limit: 350
Texture Size: 256H x 256W 

Shoulders

LoD0 Triangle Limit: 400
LoD1 Triangle Limit: 200
Texture Size: 128H x 256W 

Arms

LoD0 Triangle Limit: 300
LoD1 Triangle Limit: 150
Texture Size: 128H x 256W 

Back

LoD0 Triangle Limit: 200
LoD1 Triangle Limit: 100
Texture Size: 128H x 256W 

Weapon (Bow)

LoD0 Triangle Limit: 400
LoD1 Triangle Limit: 300
Texture Size: 256H x 256W

Mount

LoD0 Triangle Limit: 4000
LoD1 Triangle Limit: 2000
Texture Size: 512H x 512W 

Misc (Quiver)

LoD0 Triangle Limit: 250
LoD1 Triangle Limit: 150
Texture Size: 128H x 256W 

Shader Parameters

Body

Gloss: 16
Specular Scale: 10.0
Specular Color: [1, 1, 1]
Rim Light Scale: 1.0
Rim Light Color: [1, 1, 1]
Diffuse Warp: default

Resources

Character Sheet

Credit: Spudnik

Reference Model

Valve Assets

Decompiled Model

Source 1

 Accepted Sets

Gamepedia

Submitted Sets

Steam Workshop


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