Dota 2 Tools - Pudge
Pudge (Butcher)
Tips
Submit your tips in the comments section!
Item Slots / Budgets
Head
LoD0 Triangle Limit: 550
LoD1 Triangle Limit: 300
Texture Size: 256H x 256W
Shoulders
LoD0 Triangle Limit: 800
LoD1 Triangle Limit: 400
Texture Size: 256H x 256W
Arms
LoD0 Triangle Limit: 200
LoD1 Triangle Limit: 150
Texture Size: 128H x 256W
Back
LoD0 Triangle Limit: 700
LoD1 Triangle Limit: 400
Texture Size: 256H x 256W
Weapon
LoD0 Triangle Limit: 350
LoD1 Triangle Limit: 350
Texture Size: 256H x 256W
To support custom weapon swap, your weapon model must be at origin and match the orientation and scale of the reference weapon model.
Weapon Offhand
LoD0 Triangle Limit: 350
LoD1 Triangle Limit: 350
Texture Size: 256H x 256W
Belt
LoD0 Triangle Limit: 600
LoD1 Triangle Limit: 400
Texture Size: 128H x 256W
Shader Parameters
Body
Gloss: 13
Specular Scale: 42.0
Specular Color: [.85, .95, 1]
Rim Light Scale: 10.0
Rim Light Color: [.73, .9, .95]
Diffuse Warp: default
Resources
Character Sheet
Credit: Spudnik
Reference Model
Valve Assets
Decompiled Model
Source 1
Accepted Sets
Gamepedia
Submitted Sets
Steam Workshop