Dota 2 Tools  - Pudge

Pudge (Butcher)

Tips

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Item Slots / Budgets

Head

LoD0 Triangle Limit: 550
LoD1 Triangle Limit: 300
Texture Size: 256H x 256W 

Shoulders

LoD0 Triangle Limit: 800
LoD1 Triangle Limit: 400
Texture Size: 256H x 256W 

Arms

LoD0 Triangle Limit: 200
LoD1 Triangle Limit: 150
Texture Size: 128H x 256W 

Back

LoD0 Triangle Limit: 700
LoD1 Triangle Limit: 400
Texture Size: 256H x 256W 

Weapon

LoD0 Triangle Limit: 350
LoD1 Triangle Limit: 350
Texture Size: 256H x 256W
To support custom weapon swap, your weapon model must be at origin and match the orientation and scale of the reference weapon model. 

Weapon Offhand

LoD0 Triangle Limit: 350
LoD1 Triangle Limit: 350
Texture Size: 256H x 256W

Belt

LoD0 Triangle Limit: 600
LoD1 Triangle Limit: 400
Texture Size: 128H x 256W
 

Shader Parameters

Body

Gloss: 13
Specular Scale: 42.0
Specular Color: [.85, .95, 1]
Rim Light Scale: 10.0
Rim Light Color: [.73, .9, .95]
Diffuse Warp: default

Resources

Character Sheet

Credit: Spudnik

Reference Model

Valve Assets

Decompiled Model

Source 1

 Accepted Sets

Gamepedia

Submitted Sets

Steam Workshop


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