Dota 2 Tools - Pugna
Pugna
Tips
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Item Slots / Budgets
Head
LoD0 Triangle Limit: 650
LoD1 Triangle Limit: 400
Texture Size: 256H x 256W
Shoulders
LoD0 Triangle Limit: 550
LoD1 Triangle Limit: 350
Texture Size: 256H x 256W
Arms
LoD0 Triangle Limit: 300
LoD1 Triangle Limit: 300
Texture Size: 128H x 256W
Back
LoD0 Triangle Limit: 350
LoD1 Triangle Limit: 250
Texture Size: 256H x 256W
Weapon
LoD0 Triangle Limit: 750
LoD1 Triangle Limit: 450
Texture Size: 256H x 256W
Belt
LoD0 Triangle Limit: 250
LoD1 Triangle Limit: 250
Texture Size: 128H x 256W
Ward (Ability 3)
LoD0 Triangle Limit: 1000
LoD1 Triangle Limit: 1000
Texture Size: 256H x 256W
Shader Parameters
Body
Gloss: 15
Specular Scale: 1.0
Specular Color: [1, 1, 1]
Rim Light Scale: 0.2
Rim Light Color: [1, 1, 1]
Diffuse Warp: default
Resources
Character Sheet
Credit: Spudnik
Reference Model
Valve Assets
Decompiled Model
Source 1
Accepted Sets
Gamepedia
Submitted Sets
Steam Workshop