Dota 2 Tools  - Slardar

Slardar (Slithereen Guard)

Tips

Submit your tips in the comments section!

slardartn.png
 

Item Slots / Budgets

Head

LoD0 Triangle Limit: 1000
LoD1 Triangle Limit: 500
Texture Size: 256H x 256W 

Arms

LoD0 Triangle Limit: 650
LoD1 Triangle Limit: 450
Texture Size: 128H x 256W 

Back

LoD0 Triangle Limit: 1000
LoD1 Triangle Limit: 500
Texture Size: 256H x 256W 

Weapon

LoD0 Triangle Limit: 1150
LoD1 Triangle Limit: 550
Texture Size: 256H x 256W 

Shader Parameters

Body

Specular Exponent: 25
Specular Scale: 10
Specular Color: [.8, 1, 1]
Rim Light Scale: 3.0
Rim Light Color: [1, 1, 1]
Diffuse Warp: slardar_fresnelwarpcolor
Cube Map Texture: n_creep_centaur_conqueror_metal_cube
Cube Map Scale: 1

Resources

Character Sheet

Credit: Spudnik

Reference Model

Valve Assets

Decompiled Model

Source 1

 Accepted Sets

Gamepedia

Submitted Sets

Steam Workshop


Have tips / requests?