Dota 2 Tools - Sniper
Sniper (Kardel Sharpeye)
Tips
Submit your tips in the comments section!
Item Slots / Budgets
Head
LoD0 Triangle Limit: 800
LoD1 Triangle Limit: 500
Texture Size: 256H x 256W
Shoulders
LoD0 Triangle Limit: 500
LoD1 Triangle Limit: 300
Texture Size: 128H x 256W
Arms
LoD0 Triangle Limit: 500
LoD1 Triangle Limit: 250
Texture Size: 128H x 256W
Back
LoD0 Triangle Limit: 400
LoD1 Triangle Limit: 250
Texture Size: 256H x 256W
Weapon
LoD0 Triangle Limit: 1100
LoD1 Triangle Limit: 700
Texture Size: 256H x 256W
Shader Parameters
Body
Gloss: 5
Specular Scale: 4.0
Specular Color: [1, 1, 1]
Rim Light Scale: 1.0
Rim Light Color: [1, 1, 1]
Diffuse Warp: default
Resources
Character Sheet
Credit: Spudnik
Reference Model
Valve Assets
Decompiled Model
Source 1
Accepted Sets
Gamepedia
Submitted Sets
Steam Workshop