Dota 2 Tools - Spectre
Spectre (Mercurial)
Tips
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Item Slots / Budgets
Head
LoD0 Triangle Limit: 700
LoD1 Triangle Limit: 550
Texture Size: 256H x 256W
Shoulders
LoD0 Triangle Limit: 2000
LoD1 Triangle Limit: 1250
Texture Size: 256H x 512W
Weapon
LoD0 Triangle Limit: 500
LoD1 Triangle Limit: 300
Texture Size: 256H x 256W
Belt
LoD0 Triangle Limit: 1100
LoD1 Triangle Limit: 800
Texture Size: 256H x 256W
Misc
LoD0 Triangle Limit: 500
LoD1 Triangle Limit: 300
Texture Size: 256H x 256W
Shader Parameters
Body
Gloss: 2
Specular Scale: 10.0
Specular Color: [1, 1, 1]
Rim Light Scale: 1.5
Rim Light Color: [1, .58, .79]
Diffuse Warp: default
Resources
Character Sheet
Credit: Spudnik
Reference Model
Valve Assets
Decompiled Model
Source 1
Accepted Sets
Gamepedia
Submitted Sets
Steam Workshop