Dota 2 Tools - Tidehunter
Tidehunter (Leviathan)
Tips
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Item Slots / Budgets
Head
LoD0 Triangle Limit: 700
LoD1 Triangle Limit: 400
Texture Size: 256H x 256W
Arms
LoD0 Triangle Limit: 400
LoD1 Triangle Limit: 300
Texture Size: 256H x 256W
Back
LoD0 Triangle Limit: 700
LoD1 Triangle Limit: 400
Texture Size: 128H x 256W
Weapon
LoD0 Triangle Limit: 600
LoD1 Triangle Limit: 400
Texture Size: 128H x 256W
If your weapon item is not using the cloth simulation, please ensure that none of the mesh is skinned to joints hook_R0C0,hook_R1C0 or hook_R2C0
Weapon Offhand
LoD0 Triangle Limit: 450
LoD1 Triangle Limit: 350
Texture Size: 128H x 256W
If your offhand item is not using the cloth simulation, please ensure that none of the mesh is skinned to joints fish_R1C0, fish_R2C0, fish_R3C0 or fish_R4C0.
Belt
LoD0 Triangle Limit: 550
LoD1 Triangle Limit: 400
Texture Size: 128H x 256W
Shader Parameters
Body
Gloss: 15
Specular Scale: 4.0
Specular Color: [.73, 1, .9]
Rim Light Scale: 1.0
Rim Light Color: [1, 1, 1]
Diffuse Warp: pudge_diffusewarp
Resources
Character Sheet
Credit: Spudnik
Reference Model
Valve Assets
Decompiled Model
Source 1
Accepted Sets
Gamepedia
Submitted Sets
Steam Workshop