Dota 2 Tools  - Timbersaw

Timbersaw (Rizzrack)

Tips

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Item Slots / Budgets

Head

LoD0 Triangle Limit: 450
LoD1 Triangle Limit: 300
Texture Size: 128H x 128W 

Shoulders

LoD0 Triangle Limit: 1800
LoD1 Triangle Limit: 1000
Texture Size: 256H x 256W 

Torso(Back)

LoD0 Triangle Limit: 1800
LoD1 Triangle Limit: 1000
Texture Size: 256H x 512W 

Claw(Weapon)

LoD0 Triangle Limit: 500
LoD1 Triangle Limit: 350
Texture Size: 256H x 256W 

Chainsaw(Offhand Weapon)

LoD0 Triangle Limit: 500
LoD1 Triangle Limit: 350
Texture Size: 128H x 256W

Reactive Shield(Armor)

LoD0 Triangle Limit: 350
LoD1 Triangle Limit: 225
Texture Size: 128H x 256W 

Shader Parameters

Body

Gloss: 20
Specular Scale: 8.0
Specular Color: [1, 1, 1]
Rim Light Scale: 1.0
Rim Light Color: [1, 1, 1]
Cube Map Texture: glossy_cube
Cube Map Scale: 1.0
Diffuse Warp: default

Resources

Character Sheet

Credit: Spudnik

Reference Model

Valve Assets

Decompiled Model

Source 1

 Accepted Sets

Gamepedia

Submitted Sets

Steam Workshop


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