Dota 2 Tools  - Tinker

Tinker (Boush)

Tips

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tinkertn.png
 

Item Slots / Budgets

Head

LoD0 Triangle Limit: 800
LoD1 Triangle Limit: 500
Texture Size: 256H x 256W 

Shoulders

LoD0 Triangle Limit: 1000
LoD1 Triangle Limit: 700
Texture Size: 256H x 256W 

Back

LoD0 Triangle Limit: 400
LoD1 Triangle Limit: 300
Texture Size: 256H x 256W 

Weapon

LoD0 Triangle Limit: 1200
LoD1 Triangle Limit: 800
Texture Size: 256H x 256W 

Weapon Offhand

LoD0 Triangle Limit: 1200
LoD1 Triangle Limit: 800
Texture Size: 256H x 256W 

Shader Parameters

Body

Gloss: 40
Specular Scale: 17.0
Specular Color: [1, 1, 1]
Rim Light Scale: 5.0
Rim Light Color: [1, 1, 1]
Diffuse Warp: pudge_diffusewarp
Cube Map Texture: materials/default/dota_default_cube
Cube Map Scale: 1.0

Resources

Character Sheet

Credit: Spudnik

Reference Model

Valve Assets

Decompiled Model

Source 1

 Accepted Sets

Gamepedia

Submitted Sets

Steam Workshop


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