Dota 2 Tools - Tinker
Tinker (Boush)
Tips
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Item Slots / Budgets
Head
LoD0 Triangle Limit: 800
LoD1 Triangle Limit: 500
Texture Size: 256H x 256W
Shoulders
LoD0 Triangle Limit: 1000
LoD1 Triangle Limit: 700
Texture Size: 256H x 256W
Back
LoD0 Triangle Limit: 400
LoD1 Triangle Limit: 300
Texture Size: 256H x 256W
Weapon
LoD0 Triangle Limit: 1200
LoD1 Triangle Limit: 800
Texture Size: 256H x 256W
Weapon Offhand
LoD0 Triangle Limit: 1200
LoD1 Triangle Limit: 800
Texture Size: 256H x 256W
Shader Parameters
Body
Gloss: 40
Specular Scale: 17.0
Specular Color: [1, 1, 1]
Rim Light Scale: 5.0
Rim Light Color: [1, 1, 1]
Diffuse Warp: pudge_diffusewarp
Cube Map Texture: materials/default/dota_default_cube
Cube Map Scale: 1.0
Resources
Character Sheet
Credit: Spudnik
Reference Model
Valve Assets
Decompiled Model
Source 1
Accepted Sets
Gamepedia
Submitted Sets
Steam Workshop