Dota 2 Tools - Tiny
Tiny
Tips
Submit your tips in the comments section!
Item Slots / Budgets
Head
LoD0 Triangle Limit: 1350
LoD1 Triangle Limit: 900
Texture Size: 256H x 256W
Arms
LoD0 Triangle Limit: 1100
LoD1 Triangle Limit: 750
Texture Size: 256H x 256W
Weapon
LoD0 Triangle Limit: 1200
LoD1 Triangle Limit: 800
Texture Size: 256H x 256W
Weapon Offhand
LoD0 Triangle Limit: 1100
LoD1 Triangle Limit: 750
Texture Size: 256H x 256W
Armor
LoD0 Triangle Limit: 2500
LoD1 Triangle Limit: 1650
Texture Size: 512H x 512W
Shader Parameters
Body
Specular Exponent: 30
Specular Scale: 1.5
Specular Color: [1, 1, 1]
Rim Light Scale: 1.5
Rim Light Color: [.88, 1, 1]
Resources
Character Sheet
Credit: Spudnik
Reference Model
Valve Assets
Decompiled Model
Source 1
Accepted Sets
Gamepedia
Submitted Sets
Steam Workshop