Dota 2 Tools - Warlock
Warlock (Demnok Lannik)
Tips
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Item Slots / Budgets
Head
LoD0 Triangle Limit: 300
LoD1 Triangle Limit: 200
Texture Size: 256H x 256W
Shoulders
LoD0 Triangle Limit: 500
LoD1 Triangle Limit: 350
Texture Size: 256H x 256W
Arms
LoD0 Triangle Limit: 500
LoD1 Triangle Limit: 350
Texture Size: 128H x 256W
Back (Robe)
LoD0 Triangle Limit: 700
LoD1 Triangle Limit: 300
Texture Size: 128H x 256W
Weapon
LoD0 Triangle Limit: 500
LoD1 Triangle Limit: 300
Texture Size: 256H x 256W
Weapon Offhand
LoD0 Triangle Limit: 1500
LoD1 Triangle Limit: 700
Texture Size: 256H x 256W
Belt
LoD0 Triangle Limit: 250
LoD1 Triangle Limit: 200
Texture Size: 128H x 256W
Golem (Ultimate)
LoD0 Triangle Limit: 6500
LoD1 Triangle Limit: 3500
Texture Size: 512H x 512W
Shader Parameters
Body
Gloss: 15
Specular Scale: 10.0
Specular Color: [1, 1, 1]
Rim Light Scale: 2.0
Rim Light Color: [.88, .88, .88]
Diffuse Warp: default
Summon
Gloss: 15
Specular Scale: 1.0
Specular Color: [1, 1, 1]
Rim Light Scale: 0.8
Rim Light Color: [1, 1, .79]
Diffuse Warp: witchdoctor_diffusewarp
Resources
Character Sheet
Credit: Spudnik
Reference Model
Valve Assets
Decompiled Model
Source 1
Accepted Sets
Gamepedia
Submitted Sets
Steam Workshop