Dota 2 Tools  - Warlock

Warlock (Demnok Lannik)

Tips

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Item Slots / Budgets

Head

LoD0 Triangle Limit: 300
LoD1 Triangle Limit: 200
Texture Size: 256H x 256W 

Shoulders

LoD0 Triangle Limit: 500
LoD1 Triangle Limit: 350
Texture Size: 256H x 256W 

Arms

LoD0 Triangle Limit: 500
LoD1 Triangle Limit: 350
Texture Size: 128H x 256W 

Back (Robe)

LoD0 Triangle Limit: 700
LoD1 Triangle Limit: 300
Texture Size: 128H x 256W 

Weapon

LoD0 Triangle Limit: 500
LoD1 Triangle Limit: 300
Texture Size: 256H x 256W 

Weapon Offhand

LoD0 Triangle Limit: 1500
LoD1 Triangle Limit: 700
Texture Size: 256H x 256W 

Belt

LoD0 Triangle Limit: 250
LoD1 Triangle Limit: 200
Texture Size: 128H x 256W 

Golem (Ultimate)

LoD0 Triangle Limit: 6500
LoD1 Triangle Limit: 3500
Texture Size: 512H x 512W

Shader Parameters

Body

Gloss: 15
Specular Scale: 10.0
Specular Color: [1, 1, 1]
Rim Light Scale: 2.0
Rim Light Color: [.88, .88, .88]
Diffuse Warp: default

Summon

Gloss: 15
Specular Scale: 1.0
Specular Color: [1, 1, 1]
Rim Light Scale: 0.8
Rim Light Color: [1, 1, .79]
Diffuse Warp: witchdoctor_diffusewarp
 

Resources

Character Sheet

Credit: Spudnik

Reference Model

Valve Assets

Decompiled Model

Source 1

 Accepted Sets

Gamepedia

Submitted Sets

Steam Workshop


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