Dota 2 Tools - Zeus
Zeus (Lord of Heaven)
Tips
Submit your tips in the comments section!
Item Slots / Budgets
Head
LoD0 Triangle Limit: 600
LoD1 Triangle Limit: 400
Texture Size: 256H x 256W
Arms
LoD0 Triangle Limit: 400
LoD1 Triangle Limit: 300
Texture Size: 256H x 256W
Back
LoD0 Triangle Limit: 550
LoD1 Triangle Limit: 400
Texture Size: 256H x 256W
Try to copy the back mesh weighting from Valve's hero reference file to ensure correct behavior of the cloth simulation.
Belt
LoD0 Triangle Limit: 700
LoD1 Triangle Limit: 400
Texture Size: 256H x 512W
Try to copy the belt mesh weighting from Valve's hero reference file to ensure correct behavior of the cloth simulation.
Shader Parameters
Body
Gloss: 20
Specular Scale: 3.0
Specular Color: [1, 1, 1]
Rim Light Scale: 7.0
Rim Light Color: [.01, .78, 1]
Diffuse Warp: default
Resources
Character Sheet
Credit: Spudnik
Reference Model
Valve Assets
Decompiled Model
Source 1
Accepted Sets
Gamepedia
Submitted Sets
Steam Workshop